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Monthly Archives: July 2011
Bug in Core Data?
After a great deal of searching around and playing with alternatives, I’ve figured out that if I insert new records into the SoundChurch store one record at a time, everything works. If I allow Core Data to attempt to insert … Continue reading
CoreData error saving data
As I continue to attempt to improve the operation of the Sound Church application, I’ve run into issues with Core Data returning an error when I attempt to save an Item. The error: 2011-07-09 16:57:36.670 Sound-Church[12292:207] Unresolved error Error Domain=NSCocoaErrorDomain … Continue reading
Sound Church Progress
I’m now getting the podcast data to load into the CoreData store, but still getting a BadAccess Exception that I haven’t tracked down. Still looking to find out where I’m accessing something after it’s deleted. I have an image of … Continue reading
NSManagedObject
I’ve been discovering the intricacies of managing NSManagedObjects. These are the objects that you as a developer have to use when developing with Core Data. Because of the level of control over the lifecycle of the objects that Core Data … Continue reading
Posted in iOS, Objective-C, Sound Church, XCode
Tagged iOS, NSManagedObject, Sound Church
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NSXMLParser initWithContentsOfURL:
In digging around looking at errors I was getting with the NSXMLParser when using the – (id)initWithData: (NSData *)data; initializer, I discovered the – (id)initWithContentsOfURL: (NSURL *)url; initializer. This initializer handles all the connection logic without me having to deal … Continue reading
Posted in iOS, Objective-C, Sound Church, XCode
Tagged Core Data, Sound Church, XML Parsing
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Sound Church
I’ve been working on the Sound Church application between interviews and phone calls since I’m no longer employed by Point Inside. The app is coming along. I have a class, RSSDownloader, that implements the NSURLConnection protocol. It also has a … Continue reading
Posted in iOS
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OCMock for iPhone
Thinking about using OCMock with my Sound-Church project. First off, getting it to build is a challenge, particularly to include the library with the version running on the phone. The solution to that problem is with the linker settings. Notice … Continue reading