Musings from the Peanut Gallery

My thoughts on Software Development, RVing, New Space and anything else I feel like commenting on.

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Entries Tagged as 'Software Development'

Open vs. Closed

May 21st, 2010 · No Comments

Mobile Venture Beat has a piece where a group of VCs discuss open vs. closed, specifically related to mobile, where I’m currently employed.
I’ve also seen a number of discussions on Eric Raymond’s blog, Armed and Dangerous, about his feelings on the Android vs. iPhone. Being the chief apologist for Open Source, Eric feels that [...]

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Tags: Android · Apple · Business · Google · OS X · Software Development · iPhone

Executable Requirements == Acceptance Tests

May 25th, 2009 · No Comments

I’ve been building a test framework for acceptance testing the Point Inside client API. I based the concept on Fit and Fitnesse, an open source framework for just this type of testing. Since this is for the iPhone, I used the UITableView in a NavigationController to provide a hierarchical layering. I use colored text to [...]

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Tags: Software Development · iPhone

HikeSuperstitionMountain With Trailheads

April 20th, 2009 · No Comments

At long last, after far too much effort, I’ve gotten HikeSuperstitionMountain iPhone app to display trailheads on the map. It also rotates.
Part of this effort involved creating a sample application (SimpleSampleMap) for the route-me project. This application acted as a base to develop HikeSuperstitionMountain from. Now working on adding the ability to select the trailhead [...]

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Tags: HikeSuperstitionMountain · Software Development · iPhone · route-me

HikeSuperstitionMountain Take #1

April 13th, 2009 · No Comments

I’ve been working on an iPhone app that we’re calling something creative like HikeSuperstitionMountain. This application will provide users with pre-mapped trails that they can follow on their iPhones, using Core Location to provide location via the GPS chip.
Currently I have the application using route-me, an open source mapping project designed to provide map data, [...]

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Tags: HikeSuperstitionMountain · Software Development · iPhone

Working on route-me

March 8th, 2009 · No Comments

In an effort to contribute to an open source project and improve my understanding and status in the iPhone development community, I’ve started working on route-me, an open source project to provide mapping capabilities for other projects to use.
I’m building a sample app so other developers will have an example that they can use to [...]

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Tags: Software Development · iPhone · route-me

Unit Testing and a Bureaucratic Organization

February 24th, 2009 · No Comments

I’ve been reviewing a unit test plan today. I should really be a simple document. Use this test framework. Write tests before writing code. Execute tests continually to verify good code.
Rinse and repeat until done. All tests will pass and after running a code coverage tool, justify any code not covered with tests.
But that apparently [...]

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Tags: Business · Software Development

imSimReal 0.1RC1 ready

December 31st, 2008 · 1 Comment

I finished up imSimReal with IMSRGravity and IMSRPointObject this afternoon. I tagged it 0.1RC1 as the first release candidate for 0.1. I believe that this is complete for what I need to start work on GravityGames, my first iPhone app. It’s possible that more will be required, so I’ve left it as an RC1 and [...]

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Tags: Macintosh · OS X · Software Development · iPhone · imSimReal

imSimReal Problems fixed

December 29th, 2008 · No Comments

Found I was releasing objects that didn’t need releasing.

Technorati Tags:
Development, imSimReal, iPhone

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Tags: Macintosh · OS X · Software Development · iPhone · imSimReal

imSimReal: The latest

December 27th, 2008 · No Comments

I’ve pretty much finished IMSRGravity class for now. It really does nothing but wrap an NSDictionary with some meaningful names. The NSDictionary is initialized from a property list, Gravity.plist. The plist contains the names of celestial bodies (Earth, Moon, Jupiter) as keys, and their gravity accelerations at the surface as the values. Gravity is in [...]

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Tags: Macintosh · OS X · Software Development · iPhone · imSimReal

And Thanks for all the Fish!

August 30th, 2008 · No Comments

Yesterday I finished my assignment at Boeing on the P-8A program. It was a tremendous gig. The people were great, the program is exciting, and I had a great piece of code to work on.
I spent most of the past 11 months working on a java Swing-based tool that the Tactical Datalinks team used to [...]

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Tags: Business · Personal · Software Development