I finished up imSimReal with IMSRGravity and IMSRPointObject this afternoon. I tagged it 0.1RC1 as the first release candidate for 0.1. I believe that this is complete for what I need to start work on GravityGames, my first iPhone app. It’s possible that more will be required, so I’ve left it as an RC1 and [...]
Entries from December 2008
imSimReal 0.1RC1 ready
December 31st, 2008 · 1 Comment
Tags: Macintosh · OS X · Software Development · iPhone · imSimReal
imSimReal Problems fixed
December 29th, 2008 · No Comments
Found I was releasing objects that didn’t need releasing.
Technorati Tags:
Development, imSimReal, iPhone
Tags: Macintosh · OS X · Software Development · iPhone · imSimReal
imSimReal: The latest
December 27th, 2008 · No Comments
I’ve pretty much finished IMSRGravity class for now. It really does nothing but wrap an NSDictionary with some meaningful names. The NSDictionary is initialized from a property list, Gravity.plist. The plist contains the names of celestial bodies (Earth, Moon, Jupiter) as keys, and their gravity accelerations at the surface as the values. Gravity is in [...]
Tags: Macintosh · OS X · Software Development · iPhone · imSimReal
imSimReal
December 22nd, 2008 · No Comments
imSimReal is a framework designed to provide physics capabilities for games and simulations. The algorithms used are based on Physics for Game Programmers.
Since much of my use of this library is on the iPhone, Apple rules do not allow frameworks on the iPhone, I will primarily use the source code as part of my projects. [...]
Tags: Apple · Health · OS X · iPhone · imSimReal
iPhone Developer Training
December 21st, 2008 · No Comments
Started working my way through Cocoa Programming for the Mac OS X by Aaron Hillegass includes a challenge exercise in almost every chapter (sometimes more than one) which requires you to put what you learned to use without the hand-holding the chapter provides.
I’d appreciate that effort in this book. But I’m enjoying the learning. And [...]
Got iPhones
December 14th, 2008 · No Comments
We got ourselves iPhones for Christmas. I want to learn to do iPhone development because I see that as something that looks like a fun platform, and it could easily provide a way of working toward eliminating the need to continue to work in someone else’s office all the time on these long projects.
I’m currently [...]
Tags: iPhone